⚡Boosts & Cooldowns
Boosts are how veterans squeeze the most out of every harvest. They come from many sources and stack together:
Collectibles — placed items like Scarecrows and Nancy
Wearables — equipped Bumpkin clothing
Skills — passive tree bonuses and active Power Skills
Buds & Pets — NFT companions with trait-based buffs
Faction rank — pledged players earn rank bonuses
Temporary boosts — totems, hourglasses & shrines (below)
⏳ Temporary Boosts
Temporary boosts are consumed on placement and expire after their duration:
Time Warp Totem
2 hours
Ore Hourglass
3 hours
Timber Hourglass
4 hours
Blossom Hourglass
4 hours
Fisher's Hourglass
4 hours
Gourmet Hourglass
4 hours
Harvest Hourglass
6 hours
Orchard Hourglass
6 hours
Legendary Shrine
24 hours
Super Totem
7 days
Pet Shrines
7 days (renewable)
Obsidian Shrine
14 days
Trading Shrine
30 days
🔐 Withdrawal Cooldowns
To keep the economy fair, using a boost item locks it from on-chain withdrawal for a short period:
1 day
Most boost items (default)
2 days
Crop & greenhouse boosters, Buds
3 days
Obsidian items
5 days
Flower boosters, Crimstone Hammer
7 days
Grinx's Hammer
Seasonal items may have extra windows (e.g. the Festive Tree is locked over Christmas). You can still use the item freely — the cooldown only delays withdrawing it to your wallet.
Last updated