🏫Buildings
Buildings are a cornerstone of your farming empire that enable you to collect certain resources, increase your water (stamina), apply certain buffs, unlock new gameplay elements and decorate your farm.
Concept Design 🎨
To unlock new features a player must construct certain buildings. This includes markets, furnaces, chicken houses, water wells and more. As a player progresses they have a variety of different buildings and paths they can follow.
A building is a placeable object and for the purpose of discussion includes static structure items like scarecrows, beavers etc.
The key building types include:
Shops - Buildings that enable players to buy new seeds, tools or craft certain items
Sources - Buildings that are a source of items - I.e. Water well provides water. Quarry provides stone
Buffs - Buildings that serve to increase abilities - I.e. Scarecrow improves crop speed
Building Gameplay Loop 🏢
Buildings are primarily seen as long term items that players must strategically decide when to construct.
The above loop does not explore sinks for decorative buildings.
Last updated