🏫Buildings

Buildings are a cornerstone of your farming empire that enable you to collect certain resources, increase your water (stamina), apply certain buffs, unlock new gameplay elements and decorate your farm.

Concept Design 🎨

To unlock new features a player must construct certain buildings. This includes markets, furnaces, chicken houses, water wells and more. As a player progresses they have a variety of different buildings and paths they can follow.

A building is a placeable object and for the purpose of discussion includes static structure items like scarecrows, beavers etc.

The key building types include:

  • Shops - Buildings that enable players to buy new seeds, tools or craft certain items

  • Sources - Buildings that are a source of items - I.e. Water well provides water. Quarry provides stone

  • Buffs - Buildings that serve to increase abilities - I.e. Scarecrow improves crop speed

Building Gameplay Loop 🏢

Buildings are primarily seen as long term items that players must strategically decide when to construct.

The above loop does not explore sinks for decorative buildings.

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