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Potion House

Step into the shoes of an alchemist in The Potion House! This unique gameplay mechanic will spark your creativity and mastery in crafting, as you experiment with different resources to concoct powerful potions and uncover secret recipes.
This magical journey will transport you to the woodlands, inhabited by the eccentric Mad Scientist Bumpkin and his goblin apprentice. As the tension between the reckless Bumpkin and the wise goblin unfurls, secrets about the magic essence that powers your mutant crops are revealed!

Puzzle and Potions Galore

Much like the beloved Master Mind puzzles, you'll need to deduce the perfect combination and order of inputs to ensure your crops flourish. You'll find yourself engaged in a delightful dance of puzzle-solving and chance, where each correct answer enhances your chance of a rare drop.
You get four chances to crack the code and find the perfect blend. Remember, the happier your plants, the greater the rewards!
Getting There!

The Art of Experimentation

During an experiment, you'll have to choose 3-4 potions and witness how your plant reacts. The plant’s emoji feedback and the progress bar will indicate your success. Don't fret if the plant didn't like your concoctions. Learn from the feedback and try again!
Feedback

Master the Potion House

Your success determines how many tickets Eins will give you! At the end of the game your score is calculated as follows:
Scoring
Correct Guess
25
Partially Correct
15
Incorrect
0
Bomb
0 for whole row
Your Score determines your reward
Score
Reward
100/100
50 potion tickets
90/100
25 potion tickets
80/100
12 potion tickets
75/100
7 potion tickets
70/100
4 potion tickets
65/100
3 potion tickets
60/100
2 potion tickets
50/100
1 potion tickets
0-49/100
0 potion tickets

Visiting Garth

Potion tickets can be spent by visiting Garth. Garth has items available including boosts, cosmentics and magic beans!
Garth Sells!

Magic Beans

Magic beans grow on a players farm. To use a magic bean, place it on your farm from the chest. Each bean takes 48 hours to grow. The magic beans can be harvested for a chance to find exotic crops or mutant crops. Exotic crops can be sold for SFL. Mutants provide a boost.
Carrot Sword gives +300% chance of finding a mutant crop!

bean ready for harvesting!
Magic Bean Drop Table
Name
Weight
Boost
Potent Potato (Mutant)
1
3% Chance of +10 Yield Potatoes
Radical Radish (Mutant)
1
3% Chance of +10 Yield Radish
Stellar Sunflower (Mutant)
1
3% Chance of +10 Yield Sunflowers
Black Magic (Exotic)
2
Golden Helios (Exotic)
4
Chiogga (Exotic)
30
Purple Cauliflower (Exotic)
25
Adirondack Potato (Exotic)
20
Warty Goblin Pumpkin (Exotic)
20
White Carrot (Exotic)
10