📖Whitepaper
Last updated
Last updated
Howdy Bumpkins! Are you looking to deep dive into the tokenomics of $FLOWER? Well you came to the right place!
$FLOWER is a community-driven token that fuels Sunflower Land, a bootstrapped and independently owned Web3 game. Here’s what sets it apart:
No VC Allocations: $FLOWER is designed to prioritize players, not investors.
No Team Allocations: The team holds no $FLOWER tokens to ensure a fair, player-first ecosystem with no dumping!
Omni-chain: Earn & Deposit $FLOWER on your preferred Blockchain
The token’s primary purpose is to support in-game rewards and foster collaborations with blockchains and exchanges, further enriching the Sunflower Land ecosystem.
$FLOWER is set to debut in April 2025.
$FLOWER is the native ERC-20 token that drives Sunflower Land’s ecosystem. While not required to play, it offers access to premium perks such as:
Marketplace Trading
Exclusive Auctions & NFT Drops
In-Game Purchases & Premium Content
Gas-less Transactions & Seamless Onboarding
The $FLOWER token design is based on 3 years of a sustainable economy and the $SFL token.
$FLOWER was created to give power back to the players. Unlike centralized in-game currencies, $FLOWER allows players to freely trade with friends and family, enhancing the farming adventure.
Decentralization promotes:
Community Empowerment
Dynamic Supply & Demand Systems
Greater Enjoyment for Players
Capped Supply: $FLOWER has a total supply of 1,000,000,000 tokens.
Ecosystem Rewards: Tokens are distributed through in-game reward pools.
Exchanges & Partnerships: 5% of supply will be reserved for listings and Blockchain partnerships
Sustainable Economy: A focus on burns ensures rewards are replenished through player activity, creating a self-sustaining system.
Launch Incentives
During $FLOWER’s launch, additional tokens will be allocated to the rewards pool to encourage early adoption. Future collaborations and blockchain integrations will further strengthen the token’s utility.
Token Unlocks
While the team anticipates an inflationary circulating supply on launch to attract new users & diversify holdings, the goal is to return to a deflationary self-sufficient economy. Over time, less $FLOWER will be unlocked for the rewards pool.
We do not have all the answers for what the future holds - the remaining supply is reserved, but may not enter circulation depending on project circumstances.
At Sunflower Land, we have deep understanding around sustainable economies and how they lead to long-term engagement.
Our strategy for $FLOWER allocation is to use the ERC20 token to incentivise early adoption and focus heavily on our Deflationary Economy. With sustained burns and an increasing player base, the game would quickly run out of tokens! See below for planned allocations for campaigns to distribute $FLOWER amongst our user base.
From May 1st 2025-May 1st 2026, additional $FLOWER will be earn-able through in-game campaigns & enters the circulating supply. The more MAUs (Month Active Users), the higher the campaign allocation will become.
40,000 (current)
10,000,000
100,000
20,000,000
300,000
50,000,000
500,000+
80,000,000
The amount of $FLOWER made available in campaigns will dynamically change based on how many players participate.
In the scenario of 300,000 MAUs, roughly 4.16 million $FLOWER will be added each month. Combined with in other in-game mints and burns, this will lead to roughly 1.847 million will enter circulation each month.
Burn and mint rates are modelled off Sunflower Land's current deflationary economy with ~40,000 MAUs.
Please note these do not yet included $FLOWER burns from Pet NFTs, Co-op farming upgrades + upcoming in-game purchases.
$FLOWER can only be attained by playing Sunflower Land and trading with other players.
Ways to earn include:
Marketplace Trading
Deliveries & Bounties
Special Events & Campaigns
$FLOWER rewards are reserved for players contributing to the ecosystem. Engaging quests and challenges replace simplistic gameplay loops, ensuring fair and meaningful rewards.
Sunflower Land has a dynamic incentives pool - this auto-balances rewards in the system based on sinks and sources of $FLOWER on a given day.
Sunflower Land operates a deflationary model, with more tokens being burned than minted. Burn mechanisms include:
Marketplace Fees: 5% of every trade goes back into the rewards pool.
Auctions & Drops: 100% of $FLOWER spent is reallocated to the pool.
In-App Purchases: 10% of $FLOWER spent on Gems and boosts supports the rewards system.
Premium Content: All $FLOWER spent on factions, events, and upgrades is reallocated.
August 2025
30.54K
63,501
257,893
~30,000
September 2025
30.34K
63,260
374,339
~30,000
October 2025
30.24K
586,60
0
~30,000
November 2025
30.22K
73,644
478,025
~30,000
December 2025
27.9K
69,918
119,995
~30,000
January 2025
30.23K
86,653
0
~30,000
February 2025
41.86K
103,343
191,415
~30,000
Sources of tokens currently appear through Deliveries, Goblin Exchange & Special Events.
August 2025
30.54K
106,718
12162
September 2025
30.34K
105,552
24509
October 2025
30.24K
101,921
10119
November 2025
30.22K
103,777
13820
December 2025
27.9K
101,670
12702
January 2025
30.23K
102,450
2558
February 2025
41.86K
114,120
6300
On average, Sunflower Land burns 222,511 $SFL each month - roughly 1.34% of the circulating supply.
Sunflower Land hosts one of the busiest in-game Web3 marketplaces, boasting over 10,000 daily trades. Marketplace fees alone have burned over 1.6 million tokens, approximately 12% of the circulating supply.
As Sunflower Land grows, more NFTs & SFTs will become available at the marketplace increase the use cases and demand for $FLOWER.
Sunflower Land’s sustainability is ensured through:
Marketplace & Gem Fees: Converted to USDC daily to support operations.
Minimal Fees: Forecasting $3,000 USD daily revenue from fees to support current growth, ensuring long-term viability.
The team does not plan to hold $FLOWER, it is a community token. Value earned through fees will be converted to USDC and AUD to continue funding the project.
As the successor to $SFL, $FLOWER will launch with a 1:1 migration ratio. Approximately 20 million $FLOWER tokens will be reserved for this exchange.
$FLOWER will initially launch on BASE, with plans to expand to other blockchains such as Ronin, Polygon, Arbitrum Nova, and Solana. This approach enhances accessibility and aligns with growth opportunities.
Players will seamlessly be able to deposit and earn $FLOWER from their preferred Blockchain.
Token Bridging
Players can earn $FLOWER on their preferred blockchain, with seamless in-game interoperability. A well-audited bridging system will support external blockchain transfers.
If the maximum allocated amount for the year is reached, the team will rely on in-game mechanisms, such as circulating burns, to replenish the rewards pool.
Initial Liquidity
Do I need $FLOWER? No, $FLOWER is not required to play Sunflower Land. It is primarily used for premium features like VIP access and marketplace trading.
Will $FLOWER increase my earnings? $FLOWER is not designed as an investment vehicle. It’s an in-game token intended to enhance your gameplay experience.
Bridging Pools
Will other blockchains have their own reward pools? Yes, dedicated reward pools will be created for each blockchain to ensure fair distribution among players.
How will players attain $FLOWER on DEXes? At launch, players will be able to trade $FLOWER on decentralized exchanges (DEXes).
Will the token's price be stable, or is it expected to fluctuate? The price of $FLOWER is determined by market trading on third-party exchanges. The team does not control its price. We encourage players to conduct thorough research before engaging in any trades.
Is $FLOWER listed on any centralized exchanges? While DEXes are excellent for decentralized trading, they can be complex for new players due to wallet connections and gas fees. Centralized exchanges (CEXes) simplify onboarding by allowing players to trade $FLOWER and deposit it directly into the game—without needing native gas fees. The Sunflower Land team is actively exploring partnerships with exchanges to provide the best opportunities for players.
Token Economics
How does $FLOWER avoid inflation or oversupply? $FLOWER is returned to the reward pools when players engage in activities like purchasing Gems, trading on the marketplace, minting auction items, and more. The goal is to ensure that more $FLOWER is being used than supplied, maintaining a balanced ecosystem.
How often is the incentive structure adjusted? The incentive structure is updated in real time based on the flow of $FLOWER within the game—accounting for both sinks (token usage) and sources (token rewards).
Are there any limits on how much $FLOWER I can earn daily? You can earn unlimited $FLOWER through in-game trading of collectibles, wearables, and buds. However, there’s a daily cap of 250 $FLOWER for activities like deliveries, resource trading, and bounties.
What happens to $FLOWER after its reward pool runs dry? Whenever $FLOWER is spent in-game, it is returned to the rewards pool. Incentive dynamics are adjusted in real time to maintain a sustainable supply.
Project Sustainability
How does the project sustain itself without team allocations? Instead of selling large amounts of $FLOWER, the team earns small daily fees. This ensures a focus on the game’s longevity rather than short-term gains.
Future Plans
Will there be a governance system for $FLOWER holders? No, $FLOWER is not a governance token and will not be used for DAO-related activities.
Are there plans for staking $FLOWER? Players cannot stake $FLOWER directly within Sunflower Land. However, since the token is decentralized, third-party platforms may offer staking options. These are outside the team’s control, so always conduct your own research before participating.